Things do improve in chapter six, but this presents a different issue, at least on a Nintendo Switch Lite. It is a combination of larger areas, slow movement and a general lack of guidance that makes these sections outstay their welcome. Split into eight chapters – and after a very good opening – chapters four and five start to drag on. On top of that, several times my fox avatar has become stuck on relatively flat looking sections and then even Shaman Staffs have disappeared through the floor entirely when I have had to drop them momentarily to summon a spirit bloom by barking.ĭespite Spirit of the North’s shorter length, in the middle it does start to feel sluggish. General traversal is hampered by awkward controls and worse, some unnecessarily lengthy backtracking sections for a spirit bloom when there aren’t any in the immediate vicinity. The journey itself is wonderful the mechanics behind it can be a little clunky. These quickly become your main method of progression through the chapters as they are used to unlock doors and then later on become powerful enough to destroy blockages. These can be changed at any point in the Options menu.Īs you progress, extra abilities are unlocked such as the power to collect spirit blooms from wherever you see a small group of shining blue flowers blossoming from the ground. Releasing these Shaman Spirits act as the game’s collectible, and collecting specific amounts grant different skins for the fox. By finding staffs mislaid throughout the world, you can place them next to the bodies of any Shamans that you find and by doing so you can help release their spirits, so they are no longer trapped within their dead bodies. Travelling through the world, you realise from the skeletons and ruins that a terrible fate has been bestowed upon it, but you can make things slightly better for those unfortunate to be caught up in whatever tragic events occurred. It is a testament to the excellent visual storytelling and the bond shared between fox and spirit that all this is done without any speech or even text. In these moments you feel a little lost and helpless even after the briefest of introductions to the spirit but continue on through the journey and it becomes clear that both the fox and the spirit are dependent on each other. She guides you where you need to go but sometimes shoots ahead, leaving you behind and feeling alone again. The spirit appears quickly into the game and swiftly forms a bond not just with the fox but with you as the player. By working together, you explore a land in ruin, underneath a mysterious and ominous looking red streak across the sky.Īs the fox, you start off alone. You play as a seemingly ordinary red fox travelling through incredibly scenic landscapes, accompanied by a spirit fox, the guardian of the Northern Lights. A trip to Iceland may not be on the cards for travellers any time soon but a copy of Spirit of the North is more than a decent substitute, providing you with an excellent getaway if you can stomach some frustrating side-effects.
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